Thursday, February 24, 2005

Conker: Live and Reloaded

Sooooo can't wait for this game to come out.

Conker was on Xbox Magazine's demo disc, which I got mostly so I could play the xbox-live enabled demo of Unreal Championship 2. You only get one level in Conker, which is supposedly the first level of the game, but god, its so fun.

In Conker, you play as the squirrel Conker, who is fighting the evil Tediz, who are effectively Teddy Bears. This is a sequel to the N64 Conker game, which was originally going to be a children's game and, well, got mature.

Fast.

But also funny.

I believe one of the boss battles involved a singing pile of, well, shit.

Singing Shit.

The demo level starts off with Conker waking up on a little boat, in combat gear, with several other squirrels around him, all armed. It sorta seems reminiscient of Saving Private Ryan.

Then the door opens, and you get dumped onto what looks very much like the intro scene in Saving Private Ryan. Except with Teddy Bears shooting Squirrels.

And, among the carnage, there's a little guy with one arm searching for his other arm with a very annoyed expression.

Its dark humor. But excellent dark humor :).

The thing is, humor isn't very common as a video game genre. Sure, lots of games have great jokes in them, especially those with stronger plots, but there's really no equivalent of a Comedy in gaming. That's sorta what happens when games are made with the type of conflict in mind, not the type of plot. RPG's are the closest we have to a real plot-based genre, and that's only with the Japanese and NA RPG sub-genre's. Action RPG's tend to ignore plots entirely, getting the RPG title from their character customization aspects alone.

Hopefully, Conker will show exactly how welcome a good humor-based game is in the industry, spawning several more projects with teh funneh in mind.

Gameplay wise, there's nothing spectacular about Conker. Its pretty much standard third-person-shooter fare: Shoot, take cover, reload, shoot some more, etc. Survival tends to be based more on the finding of cover than twitch skills (fast reflexes instead of strategy). Still, the comedy should be enough to make up for any minor shortfalls the gameplay will form.

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